Sketches and pictures from times abroad.
My coolest quarantine hobby.
A return to analog arts.
A curation of whimsical, half-abandoned art pieces.
Achieving full immersion in gaming is difficult but desirable for player engagement. Despite being limited by computation power and the lack of AR/VR hardware, we nevertheless wanted to create an immersive and artistic gaming experience. Moreover, we try to shift the player's emotions from the start to the end of the game by creating gradually crescendoing tension and urgency. We focused on creating the visual and sound systems, as 80% of environmental information comes from vision and 15% comes from hearing. This, "Into the Forest", a first-person escape game set in a cheerfully deceptive forest, was born:
You wake up in the middle of a forest, no memories of how you got here. But somehow it feels like you’ve been floating through these woods for a long time now. With birdsongs in the background and the sun high, the forest feels alive. Something in the air seems off, however. A tinge of mystery. Well, nothing to do but to venture further. There must be someway home. But soon the bird calls cease, a wispy mist floats, around and into you. Dark clouds blot the sky. Thick clouds infect your mind. Something the air seems off.
The forest feels alive.
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If you're interested in commisioning a postcard sketch, contact me!